jaredcobaltgrayMay 214 minWhy Vox switched from Unity's PhysX to implementing it's own version.During my time working on Vox Machinae the single largest task I accomplished was to implement a version of PhysX to replace Unity's...
jaredcobaltgrayMay 213 minWeighted Spawning Logic, for variable difficulty and how to do it.For Vox Machinae, the team decided it was time to make a new co-operative game mode. That mode would be "Bot Stomp." In this mode up to...
jaredcobaltgrayMay 213 minConvoy mode, deciding where to go.Convoy is a game mode in Vox Machinae in which 1 to 4 players co-operatively escort a convoy of 3 trucks from a start point to an end...