top of page

Why Vox switched from Unity's PhysX to implementing it's own version.
During my time working on Vox Machinae the single largest task I accomplished was to implement a version of PhysX to replace Unity's...
jaredcobaltgray
May 21, 20244 min read
16 views
0 comments

Weighted Spawning Logic, for variable difficulty and how to do it.
For Vox Machinae, the team decided it was time to make a new co-operative game mode. That mode would be "Bot Stomp." In this mode up to...
jaredcobaltgray
May 21, 20243 min read
7 views
0 comments

Convoy mode, deciding where to go.
Convoy is a game mode in Vox Machinae in which 1 to 4 players co-operatively escort a convoy of 3 trucks from a start point to an end...
jaredcobaltgray
May 21, 20243 min read
6 views
0 comments
bottom of page