top of page
jaredcobaltgray
May 214 min read
Why Vox switched from Unity's PhysX to implementing it's own version.
During my time working on Vox Machinae the single largest task I accomplished was to implement a version of PhysX to replace Unity's...
16 views0 comments
jaredcobaltgray
May 213 min read
Weighted Spawning Logic, for variable difficulty and how to do it.
For Vox Machinae, the team decided it was time to make a new co-operative game mode. That mode would be "Bot Stomp." In this mode up to...
7 views0 comments
jaredcobaltgray
May 213 min read
Convoy mode, deciding where to go.
Convoy is a game mode in Vox Machinae in which 1 to 4 players co-operatively escort a convoy of 3 trucks from a start point to an end...
6 views0 comments
bottom of page